Removed non-Defensive Coding Guide bits and promoted source to root
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en-US/CXX-Std.xml
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en-US/CXX-Std.xml
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<?xml version='1.0' encoding='utf-8' ?>
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<!DOCTYPE section PUBLIC "-//OASIS//DTD DocBook XML V4.5//EN" "http://www.oasis-open.org/docbook/xml/4.5/docbookx.dtd" [
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]>
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<section id="sect-Defensive_Coding-CXX-Std">
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<title>The C++ standard library</title>
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<para>
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The C++ standard library includes most of its C counterpart
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by reference, see <xref linkend="sect-Defensive_Coding-C-Libc"/>.
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</para>
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<section id="sect-Defensive_Coding-CXX-Std-Functions">
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<title>Functions that are difficult to use</title>
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<para>
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This section collects functions and function templates which are
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part of the standard library and are difficult to use.
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</para>
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<section id="sect-Defensive_Coding-CXX-Std-Functions-Unpaired_Iterators">
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<title>Unpaired iterators</title>
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<para>
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Functions which use output operators or iterators which do not
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come in pairs (denoting ranges) cannot perform iterator range
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checking.
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(See <xref linkend="sect-Defensive_Coding-CXX-Std-Iterators"/>)
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Function templates which involve output iterators are
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particularly dangerous:
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</para>
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<itemizedlist>
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<listitem><para><function>std::copy</function></para></listitem>
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<listitem><para><function>std::copy_backward</function></para></listitem>
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<listitem><para><function>std::copy_if</function></para></listitem>
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<listitem><para><function>std::move</function> (three-argument variant)</para></listitem>
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<listitem><para><function>std::move_backward</function></para></listitem>
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<listitem><para><function>std::partition_copy_if</function></para></listitem>
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<listitem><para><function>std::remove_copy</function></para></listitem>
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<listitem><para><function>std::remove_copy_if</function></para></listitem>
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<listitem><para><function>std::replace_copy</function></para></listitem>
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<listitem><para><function>std::replace_copy_if</function></para></listitem>
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<listitem><para><function>std::swap_ranges</function></para></listitem>
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<listitem><para><function>std::transform</function></para></listitem>
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</itemizedlist>
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<para>
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In addition, <function>std::copy_n</function>,
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<function>std::fill_n</function> and
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<function>std::generate_n</function> do not perform iterator
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checking, either, but there is an explicit count which has to be
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supplied by the caller, as opposed to an implicit length
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indicator in the form of a pair of forward iterators.
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</para>
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<para>
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These output-iterator-expecting functions should only be used
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with unlimited-range output iterators, such as iterators
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obtained with the <function>std::back_inserter</function>
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function.
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</para>
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<para>
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Other functions use single input or forward iterators, which can
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read beyond the end of the input range if the caller is not careful:
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</para>
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<itemizedlist>
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<listitem><para><function>std::equal</function></para></listitem>
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<listitem><para><function>std::is_permutation</function></para></listitem>
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<listitem><para><function>std::mismatch</function></para></listitem>
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</itemizedlist>
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</section>
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</section>
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<section id="sect-Defensive_Coding-CXX-Std-String">
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<title>String handling with <literal>std::string</literal></title>
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<para>
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The <literal>std::string</literal> class provides a convenient
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way to handle strings. Unlike C strings,
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<literal>std::string</literal> objects have an explicit length
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(and can contain embedded NUL characters), and storage for its
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characters is managed automatically. This section discusses
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<literal>std::string</literal>, but these observations also
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apply to other instances of the
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<literal>std::basic_string</literal> template.
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</para>
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<para>
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The pointer returned by the <function>data()</function> member
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function does not necessarily point to a NUL-terminated string.
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To obtain a C-compatible string pointer, use
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<function>c_str()</function> instead, which adds the NUL
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terminator.
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</para>
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<para>
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The pointers returned by the <function>data()</function> and
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<function>c_str()</function> functions and iterators are only
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valid until certain events happen. It is required that the
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exact <literal>std::string</literal> object still exists (even
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if it was initially created as a copy of another string object).
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Pointers and iterators are also invalidated when non-const
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member functions are called, or functions with a non-const
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reference parameter. The behavior of the GCC implementation
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deviates from that required by the C++ standard if multiple
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threads are present. In general, only the first call to a
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non-const member function after a structural modification of the
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string (such as appending a character) is invalidating, but this
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also applies to member function such as the non-const version of
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<function>begin()</function>, in violation of the C++ standard.
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</para>
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<para>
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Particular care is necessary when invoking the
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<function>c_str()</function> member function on a temporary
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object. This is convenient for calling C functions, but the
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pointer will turn invalid as soon as the temporary object is
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destroyed, which generally happens when the outermost expression
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enclosing the expression on which <function>c_str()</function>
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is called completes evaluation. Passing the result of
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<function>c_str()</function> to a function which does not store
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or otherwise leak that pointer is safe, though.
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</para>
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<para>
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Like with <literal>std::vector</literal> and
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<literal>std::array</literal>, subscribing with
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<literal>operator[]</literal> does not perform bounds checks.
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Use the <function>at(size_type)</function> member function
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instead. See <xref
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linkend="sect-Defensive_Coding-CXX-Std-Subscript"/>.
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Furthermore, accessing the terminating NUL character using
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<literal>operator[]</literal> is not possible. (In some
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implementations, the <literal>c_str()</literal> member function
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writes the NUL character on demand.)
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</para>
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<para>
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Never write to the pointers returned by
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<function>data()</function> or <function>c_str()</function>
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after casting away <literal>const</literal>. If you need a
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C-style writable string, use a
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<literal>std::vector<char></literal> object and its
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<function>data()</function> member function. In this case, you
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have to explicitly add the terminating NUL character.
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</para>
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<para>
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GCC's implementation of <literal>std::string</literal> is
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currently based on reference counting. It is expected that a
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future version will remove the reference counting, due to
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performance and conformance issues. As a result, code that
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implicitly assumes sharing by holding to pointers or iterators
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for too long will break, resulting in run-time crashes or worse.
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On the other hand, non-const iterator-returning functions will
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no longer give other threads an opportunity for invalidating
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existing iterators and pointers because iterator invalidation
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does not depend on sharing of the internal character array
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object anymore.
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</para>
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</section>
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<section id="sect-Defensive_Coding-CXX-Std-Subscript">
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<title>Containers and <literal>operator[]</literal></title>
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<para>
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Many sequence containers similar to <literal>std::vector</literal>
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provide both <literal>operator[](size_type)</literal> and a
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member function <literal>at(size_type)</literal>. This applies
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to <literal>std::vector</literal> itself,
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<literal>std::array</literal>, <literal>std::string</literal>
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and other instances of <literal>std::basic_string</literal>.
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</para>
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<para>
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<literal>operator[](size_type)</literal> is not required by the
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standard to perform bounds checking (and the implementation in
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GCC does not). In contrast, <literal>at(size_type)</literal>
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must perform such a check. Therefore, in code which is not
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performance-critical, you should prefer
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<literal>at(size_type)</literal> over
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<literal>operator[](size_type)</literal>, even though it is
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slightly more verbose.
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</para>
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<para>
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The <literal>front()</literal> and <literal>back()</literal>
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member functions are undefined if a vector object is empty. You
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can use <literal>vec.at(0)</literal> and
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<literal>vec.at(vec.size() - 1)</literal> as checked
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replacements. For an empty vector, <literal>data()</literal> is
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defined; it returns an arbitrary pointer, but not necessarily
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the NULL pointer.
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</para>
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</section>
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<section id="sect-Defensive_Coding-CXX-Std-Iterators">
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<title>Iterators</title>
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<para>
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Iterators do not perform any bounds checking. Therefore, all
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functions that work on iterators should accept them in pairs,
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denoting a range, and make sure that iterators are not moved
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outside that range. For forward iterators and bidirectional
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iterators, you need to check for equality before moving the
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first or last iterator in the range. For random-access
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iterators, you need to compute the difference before adding or
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subtracting an offset. It is not possible to perform the
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operation and check for an invalid operator afterwards.
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</para>
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<para>
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Output iterators cannot be compared for equality. Therefore, it
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is impossible to write code that detects that it has been
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supplied an output area that is too small, and their use should
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be avoided.
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</para>
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<para>
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These issues make some of the standard library functions
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difficult to use correctly, see <xref
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linkend="sect-Defensive_Coding-CXX-Std-Functions-Unpaired_Iterators"/>.
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</para>
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</section>
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</section>
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